Early Start

Sometimes I wish my mind had an off switch and other times I’m grateful that it doesn’t. The first case applies when I’m worrying about something, wake up at three in the morning and lie there fretting and churning over things that would have looked better in the morning after a  good night’s sleep. The usual result of this is me managing to get to sleep – usually after getting up and having a cup of tea – at about five in the morning, then waking up a few hours after that feeling like crap. Then there are those other insomnia moments.
I’ve been getting a little bit stuck with the latest book, writing, deleting changing sections and trying to make it work properly. I woke up and started thinking about this and it at once appeared that during my brief sleep my subconscious has been doing some heavy lifting. I got up (this morning I woke at about 3.30 and got up half an hour later) and I started writing stuff down. Things that previously seemed vague to me had begun to come clear. Yes, I had backed myself into a corner there so change that section and delete that section, write-in the POV of that character and lose that one. Go through the entire book, and the book before, and completely change another character.
By this time I’d finished my second cup of tea it was 5.45 AM. What to do next? From previous experience I knew that if I went back to bed I would wake up feeling like crap, my mind sluggish, and what had seemed clear to me before would not be so clear then. I took a shower and now, as I write this it’s 6.20 AM and, once I’ve finished this sentence, to work!

Compass Books

Sent on Twitter by Geoff Utley from Compass Books in San Francisco Airport. Chris – presumably the guy in the photo – loves my work.

So at this point it’s worth reminding book buyers and readers in America:
Here’s an update on the news for my American readers. The people at Night Shade Books are looking forward to bringing The Owner Trilogy to print in the US and have scheduled The Departure for publication Feb 5, 2013 with Zero Point following May 7, 2013 and Jupiter WarSeptember 3, 2013 (catching up with publication of that last book in Britain). Nicely keying into that my short story The Other Gun will be appearing in Asimov’s April/May issue that year with, of course, mention of these books in attached biog. 

Cool Lasers

I’ve been reading a lot of science articles in the mornings as anyone who follows me on Twitter @nealasher or Facebook will be aware, but this one I have to put here.
As an SF writer you’re always in danger of being tripped up by the science geek who will point out your errors. Back in The Line of Polity(I think) I used ‘laser cooling’ for a space ship and someone – in a review I believe – dismissed this as a ridiculous idea.

In micro electronics heat often causes problems and engineers have to put a lot of technical effort into cooling, for example micro chips, to dissipate heat that is generated during operation. Austrian physicists have now suggested a concept for a laser that could be powered by heat. This idea may open a completely new way for cooling microchips.

Writing Update

I’ve just passed the 130,000 word mark on Penny Royal II but this last week I haven’t been hitting my target of 2,000 words a day. Generally it’s been at about 1500 a day, but in total. I’ve probably been writing more than 2,000 but deleting plenty too. About 1,000 words disappeared into my BitsSF file at the start of the week. While going through the text altering certain plot points I’ve been coming across bits that just do not need to be so complicated and hacking them down or deleting them. A new character put in an appearance then was quickly disappeared. And then there are those bits of text where the motor has been idling while a clear the ice off the windscreen – often rambling and sometimes repetitive – and they have to go too.
This slowing down process always happens with me at the end of a book. It’s the start of moving into the editorial phase. It’s also even more involved this time because I’m not only altering and deleting stuff in Penny Royal II but in Penny Royal I as well. It’s all very necessary because, near the end, I don’t want you skipping stuff because you’re thinking, ‘What the hell happened then?’ or the even worse, ‘Oh get on with it will you!’

The Cutting Room Floor 1

While in the process of writing a book I occasionally reach a point where, having just written a large block of text, I decide, on reflection, I’ve been heading in the wrong direction. Sometimes this text is amenable to some heavy editing, and sometimes it just has to be cut out like a growing tumour. Thing is, I’m a bit of a hoarder, and am reluctant to throw something away I’ve spent work on. So, what I do is drop said block of text into a file called ‘BitsSF’. Sometimes I’ll go back to that file when I want to start something new, maybe a short story, another book, but not often.
Anyway, I just tweeted ‘Okay, so what shall I blog about now? Any bright ideas?’ whereupon a guy called Robert Annett replied, ‘What about some extracts from the cutting room floor?’ I do believe I’ve done this before, but it’s still a good idea. Here’s a small piece from BitsSF for you, warts an’ all:
The NEJ’s weapons carousel was much more complicated than the name implied. It spanned the nose of the ship between nacelles and not only offered up selected weapons to the various launchers within those nacelles, but was also an autofactory in itself. From this complex of packed moving machinery and shifting linked belts carrying the ship’s armament, Jack could select a variety of missiles and also customize them to specific purposes. Here there were also facilities to make entirely new weapons to the AI’s specifications. It was all either automated or utterly under Jack’s control. There was no room in there for human beings – they would have been minced by the machinery.
Standing in a corridor that ran beside the bulkhead to the rear of the carousels, Cormac glanced at Blegg and smiled.
More later.

Borderlands

While we were in Crete I got an email from Jude Feldman who is the general manager at Borderland Books in San Francisco. A customer was trying to obtain a copy of Mindgames: Fool’s Mate. While I couldn’t provide Jude with said book I did let her know about the publication of The Departure, Zero Point and Jupiter War by Night Shade Books in America, told her how nice it was to see my books selling well in Borderlands (ego search of course) and in return received the nice email below:
Jude Feldman
General Manager
Borderlands Books
866 Valencia St.
San Francisco  CA 94110
415 824-8203
Glad to hear those titles will be coming from Nightshade!  We like working with them, they are local, and of course when they publish your books it is a lot faster for us to get them than when we have to import them from the UK.  As to our bestseller list, you are a frequent guest there.  Every time you have a new release, a dedicated group of customers (including the store’s owner and several of our staff members) sets up what is essentially a vigil, checking with us every afternoon to see if the post (and therefore your new title) has arrived yet.  It’s not quite a bank holiday when the books do arrive, but it might as well be, because at least a handful of those folks stay up all night reading and skip work the next day. 
There are only a small number of authors who inspire that kind of loyalty, so although it is completely understandable, it’s pretty heartening for a bookseller to watch.
Thanks for your work.
Cheers,
Jude

Prometheus

Yesterday wasn’t a very good day. I managed to leave our freezer open all night and now it has apparently packed up, I dropped hot cigarette ash on a new blanket Caroline had bought in Crete, and then I had the horrible misfortune of watching Ridley Scott’s Prometheus.

SPOILER WARNING!
What a spectacular failure this film was. It had many superbly cool elements in it that should have had the SF nerd in me squealing with delight, but unfortunately they were delivered with such a lack of coherence I started to lose the will to live about halfway in. This was a bad film and now I will talk about why I think it was bad so, if you haven’t seen it and haven’t noticed the spoiler warning above, stop reading now. And let me point out now before anyone offers explanations: yeah, I probably missed picking up on some of the exposition. That was because I failed to care.
Where to begin? How about starting with an octopus creature removed from a woman’s body by auto-surgery? This thing started off at about the size of a human fist and in a matter of hours grew into something the size of a car. Did it eat the auto-surgery? This was something that annoyed me in the original Alien film. I later discovered that the original script contained stuff about food stores being raided, but that ‘detail’ not appearing in the finished film was a fuck up.
Move on then to the female this thing was removed from. Apparently, along the way, she acquired super powers that enabled her to run like the wind and leap chasms with her torso sliced open and then stapled together again. Perhaps it was the power of her faith that kept her going – the same faith that made her realise that the ‘engineers’ had invited humanity to their home world. Oh sorry, that was wrong. Apparently these engineers had left messages throughout human history indicating the position of some sort of weapons dump or military research facility. Why?
Why did the android infect one of the scientists (archaeologists, whatever) with the stuff from pots scattered inconveniently across a floor like alien eggs? Because his delicate sensibilities were offended? Putting aside the sheer silliness of this infection turning said scientist into an octopus seed carrier, can I just point out that frying him with a flame thrower seemed like a rather extreme and irrational response? But then none of these people were behaving rationally anyway and no motivations were clear. Why did two of our intrepid explorers stay in that building? To get rich? Or to provide us with the convenient cliché of the idiots who wander off in the territory of monsters? Why did one of them then suddenly start treating a creature that seemed a by-blow of a snake and a flatworm as if it was Tiddles the family cat?
What was going on with that fucking big head? Yeah, I can see that the need was felt for a rehash of scenes from the Alien films with talking heads scattered about, but come on. So, this engineer’s head, severed apparently for a couple of thousand years and failing to decay, gets somehow zapped into life, bleeds a bit, bubbles up like an accelerated boil and then explodes. Why?
Then we have one of the cliché idiots coming back to the ship after having his snake pet wiggle into his mouth. He’d undergone a similar transformation to flame thrower man but in his case, instead of turning suicidal, he turned psychotic and started killing everyone. Why?
Now let’s look at the ending. Along the way our intrepid heroes have learnt that underneath that building is an alien ship apparently full of bioweapons to be used against Earth. How they learned this is a mystery. Apparently, the all-knowing Alien films android cipher learned this but I didn’t spot him telling anyone earlier on. These weapons are to be used to clean the slate to ‘start again’, so he later told super woman. Why would you want to spread something across Earth that seems to generate all sorts of fast evolving life forms that are as hostile to you as anything else? Now, I could think of explanations for this just as I could think of explanations for so much in this film. I could write this as an off-shoot of some war between two factions of the engineers. But that’s not my fucking job!
Moving on… super woman runs back from the launching alien ship and, over suit radio, tells the captain of the Prometheus that if the alien ship gets away there won’t be any Earth left to go back to. This guy is then apparently so convinced he decides to be a suicidal hero by crashing Prometheus into the alien ship. His two crewmen go with him because … well because obviously you at once decide to kill yourself at the babbled behest of someone with a torso of steel. Where they on fucking drugs?

This film was a colander of plot holes, undeveloped characters who did stuff without motivation (and who I failed to give a shit about), crap story-telling, and Alien films clichés and rehashes. It was visually beautiful and special effects were superb, but we’re past the time when the new gobsmacking stuff like that was enough because now everyone can do it and it’s time to return to the real foundation of such entertainment, which is story-telling. And finally, and most annoyingly of all and most sad, it could have been brilliant. 

Very disappointing.      

Gene Therapy

One of our habits/traditions in England has been weekend papers, read in bed (with tea and coffee and cigarettes for a healthy start to the day). Previously we’ve had these delivered but now that delivery costs more than the papers themselves we’ve started going to fetch them. I enjoy a chuckle at Clarkson, read some of the politics, skip over the celebrity stuff then Caroline removes the puzzle pages which we take off to Crete. This morning, out of all the articles about the economy, Europe, whatever, the one that really caught my attention was a small column quite a number of pages in. It was the most important article there and it was about this:
Regulators yesterday approved the first therapy in the western world that can correct errors in a person’s genetic code.
Europe has approved Glybera to be used against a rare inherited disorder which disrupts fat production in the body.
The treatment uses a virus to counteract LPLD, lipoprotein lipase deficiency, which can led to acute inflammation of the pancreas.

I can remember when this was confined to science fiction and the most speculative science articles about what it might be possible to do (Remember that chat between Roy and Tyrell in Bladerunner?). I can remember when this was a future possibility but maybe in ten or fifteen years if massive hurdles could be leapt. This is about changing something as ineluctable as fate: genetic predestination; the hand of cards you were dealt with in the womb and could never change.